So here is the near-finished product of the Rabbit Warrior design.
As previously mentioned the purpose of this particular piece of art is the showcase—something
I can only describe as—the most incredible juxtaposition of theme I had yet applied
in that time of my life. The story behind this takes us to an RPG level of
thinking. In all RPGs it’s important to note that many, many characters have some
sort of applicable “inworld” design or concept behind them. This ties them into
the world. Now, I argued that RPGs by definition are warranted this entire
feature that laces them beyond the real world. However, what is the most important
to note, that no matter what I within an RG; these aspects are rime and applicable.
They do not, I repeat, do not break the world. As the game itself hails from
this idea that there is, in some existence, a contrasting or war torn territory
wherein the Western Zodiacs and the Chinese Zodiacs collide; this is a completely
in-world design.
What was made here in 213 was an RPG based character, of the rogue
or warrior class variety. The character is built to be swift, hidden, but
armored to the teeth for protection. I cannot say that this was the smoothest
or most in-tact design I have created, or rather, have left WIP) I am sure that
with the way this character is designed, the artwork fully reflects this. The
shading and depth of this character
makes it comparable to some sort of 2.5D like design, because at this point I
was no master of volume and still do not pretend to be. This is something that
required a heavy understanding of anatomy and to be completely air, I winged
it.
Specs:
18x24 Sketchbook Paper
2h-4h Graphite
Character Concept Art.
Unnamed
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