Something about working in Traditional Media with a plethora of
graphite tools is amazing. Here is something from, let's say 2013 when I was
just discovering the power of anatomy and shading. The concept here was to take
something completely harmless and build unto that something completely
impeccable, warrior-like. At this point this was strictly an in-progress shot
of my art on an 18x24 sheet. I apologize that this wasn't scanned.
The inspiration for this was that, at the time, I wanted to design
an MMORPG that was heavily based on this concept of Chinese vs Western Zodiac.
At the time, I really thought that the whole concept was going somewhere and I
heavily based that on some more of the popularized PC MMOs.
While I understand that the Rabbit comes from the Chinese zodiac, I
have equipped him with some aspects taken from western RGS and Japanese samurai
gear. This is less of a technicality and due in part that RPGS dictate
incredibly aesthetic based realms. They do not necessitate the history or the
culture of the real world and there is nothing in the RPG definition that
warrants accuracy of any nature. It’s a game.
In rectifying how my design is presented, this is a Rabbit
Warrior; possibly hero rather than villainous. Although when playing a
two-faction RPG one does not necessarily exist to the other, nor there always be
this idea that they are equitable.
Specs:
18x24 Sketchbook Paper
2h-4h Graphite
Character Concept Art.
Unnamed
Specs:18x24 Sketchbook Paper
2h-4h Graphite
Character Concept Art..
Unnamed
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